Senior Technical Artist
Tripledot Studios

Department: Creative
Location: Kyiv, UA
Description
THIS ROLE REQUIRES RELOCATION TO MELBOURNE AUSTRALIA.
Who are we?
Tripledot is one of the largest independent mobile games companies in the world.
We are a multi-award-winning organisation, with a global 2,500+ strong team across 12 studios.
Our expanded portfolio includes some of the biggest titles in mobile gaming, collectively reaching top chart positions around the world and engaging over 25 million daily active users.
Tripledot’s guiding principle is that when people love what they do, what they do will be loved by others.
We’re building a company we’re proud of. One filled with driven, incredibly smart and detail-orientated people, who LOVE making games.
Our ambition is to be the most successful games company in the world, and we’re just getting started.
The role is working within our studio: Ludios
Ludios — from Ludus (Latin for "play" or "game") and -ios ("the people of") — means The Game People.
We’re an independent game studio backed by the Tripledot Group, led by Eyal, one of Tripledot’s original founders. At Ludios, we bring together the spirit of a new studio with the legacy and expertise of a global mobile games powerhouse.
We develop our own original titles, including Hexago and Marble Match, and we’re currently working on exciting new projects — including games built in collaboration with well-known IPs.
If you're passionate about crafting fun, high-quality experiences for millions of players around the world, join us at Ludios.
Role Overview
We are looking for a lead tech artist who can manage a team of tech artists, along with supporting and enhancing efficient pipelines for all creative departments in the development of a Mobile game. They should be an expert in both Unity and in efficient pipeline creation for a large team of content creators.
The lead tech artist should be able to manage their time to balance both hands on work and the leadership and support of the team. The lead will have an important and pivotal role in shaping the Tech Art Team, working with all departments across the studio and establishing effective workflows.
Key Responsibilities
Location: Kyiv, UA
Description
THIS ROLE REQUIRES RELOCATION TO MELBOURNE AUSTRALIA.
Who are we?
Tripledot is one of the largest independent mobile games companies in the world.
We are a multi-award-winning organisation, with a global 2,500+ strong team across 12 studios.
Our expanded portfolio includes some of the biggest titles in mobile gaming, collectively reaching top chart positions around the world and engaging over 25 million daily active users.
Tripledot’s guiding principle is that when people love what they do, what they do will be loved by others.
We’re building a company we’re proud of. One filled with driven, incredibly smart and detail-orientated people, who LOVE making games.
Our ambition is to be the most successful games company in the world, and we’re just getting started.
The role is working within our studio: Ludios
Ludios — from Ludus (Latin for "play" or "game") and -ios ("the people of") — means The Game People.
We’re an independent game studio backed by the Tripledot Group, led by Eyal, one of Tripledot’s original founders. At Ludios, we bring together the spirit of a new studio with the legacy and expertise of a global mobile games powerhouse.
We develop our own original titles, including Hexago and Marble Match, and we’re currently working on exciting new projects — including games built in collaboration with well-known IPs.
If you're passionate about crafting fun, high-quality experiences for millions of players around the world, join us at Ludios.
Role Overview
We are looking for a lead tech artist who can manage a team of tech artists, along with supporting and enhancing efficient pipelines for all creative departments in the development of a Mobile game. They should be an expert in both Unity and in efficient pipeline creation for a large team of content creators.
The lead tech artist should be able to manage their time to balance both hands on work and the leadership and support of the team. The lead will have an important and pivotal role in shaping the Tech Art Team, working with all departments across the studio and establishing effective workflows.
Key Responsibilities
- Work with Leads, Technical Director, and Studio Art Director to set optimized Unity implementation pipeline.
- Work with Art Directors to set standards on implementation visual quality.
- Manage Tech Art team task prioritization, scheduling, and task tracking.
- Brief tasks to members and review all art member's work in GitHub with clear feedback.
- Monitor overall art asset pipeline and create improvement plans.
- Maintain documentation for art asset naming conventions, decoration, UI implementation, and best practices.
- Perform project profiling regularly, devise optimization plans, and ensure proper technology utilization.
- Partner with Tool Engineers to develop tools that improve efficiency for art teams.
- Define and refine core content and feature implementation pipelines.
- Plan and deliver training, mentoring, and career development programs for the team.
- Strong understanding of Unity implementation pipelines and optimization.
- Knowledge of setting and maintaining standards for art asset visual quality.
- Experience managing Tech Art tasks, scheduling, and team bandwidth for successful delivery.
- Proficiency in Git/GitHub for reviewing, guiding commits, and code management.
- Ability to document and enforce naming conventions, asset workflows, and best practices.
- Skills in project profiling, identifying blockers, and implementing optimization solutions.
- Experience collaborating with engineers and directors to improve workflows and technology use.
- Ability to mentor, critique constructively, and support team members’ growth and performance.
- Strong leadership in recruitment, performance reviews, and succession planning.
- Positive team-focused approach: communication, collaboration, inclusion, and motivation.
- 20 days fully remote working: Work from anywhere in the world, or use the time to cover mandatory office days to WFH, 20 days of the year.
- Superannuation: Company paid superannuation plan
- Continuous Professional Development: Propel your career with continuous opportunities for professional development.
- Private Medical Cover: monthly stipend to cover private medical cover which you can use to ensure your and your family's health is in good hands.
- Employee Assistance Program: Anytime you need it, tap into confidential, caring support with our Employee Assistance Program, always here to lend an ear and a helping hand.
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